Re/Aligned Mods (
re_alignedmods) wrote in
re_alignment_ooc2013-10-01 10:56 pm
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Upcoming Event: THE PILLAR
This event will run from October 25th through November 8th.
EDIT: Sign-ups extended until end-of-day October 22nd.
Event Text
Tonight there is a storm. Lightning flashes across the sky, and the tang of electromagnetic interference is thick in the new air of Cybertron. The strikes are beautiful, lancing out in every color of the visual spectrum and more than a few colors beyond it, moving through the stars.
There are no clouds, however. There is no weather or rain.
There is only the Lambda, churning violently above the Haven, pulling winds in vast, large circular patterns around its epicenter: The Junk Pile. Dust swirls. Debris flies. The winds grow stronger and stronger through the night, until even the heaviest robots find themselves impeded if they try to approach.
It is only the Firstforged who remain steadfast, appearing one by one from their temples to approach the temptest storm. In the morning, they gather, and as the first light of the distant Cybertronian sun crests the horizon, they each unsheathe their weapons of choice.
The winds calm.
The lightning ceases.
For a moment, all is well.
Then, the Pillar strikes the ground.
It sends up shockwaves, burying the Firstforged in clouds of dust and rubble, making a deep noise like vast plates of metal buckling. To some, the sound seems oddly high-pitched and painful to hear. To others, it is disorienting.
To a select few, it is even changing.
When the dust clears, the Firstforged are gone and the junk pile has resettled, its peaks and valleys utterly different than they have been before. Buildings outside of the temples may have sustained damages from the heavy winds, and some electronics will still be functioning oddly from the lightning strikes.
However, there is something even stranger to note.
Sitting in the junk, amidst the rubble, is the Pillar.
It is precisely in the center of the Haven, just beneath the lambda and extending up as far as the naked eye can see--appearing even to reach into the lambda itself. Those who approach will find it makes a low-pitched hum, and is eerily warm to the touch. However, even those who do not approach will find it difficult to ignore the quiet unsettling feeling it leaves by just existing.
What’s worse is those who were ill-affected by the initial shock of its landing. They’re different, now, in both appearance and thought. They cannot remember their time here in the Haven any more than they can remember aspects of their lives before. Now, they remember different lives.
Alternate lives.
They act as if their past has utterly changed...and for a time, the Firstforged are not around to explain it.
It is up to the citizens of the Haven to realize what is wrong, and to come up with a solution for the problem--if one is even possible. It is up to the citizens to hold down the fort while its protectors are away. It is up to the denizens of Re-Aligned to chose their alignment.
How this works
Again, this event will run from October 25th through November 8th...meaning all that text above hasn't happened yet.
On the day leading up to the event there will be the storm, and starting the first day of the event the Firstforged will have ‘vanished’ and the Altered History effect will begin. This effect will last for two weeks, at which point either the players have solved the problem of the pillar or it will resolve itself.
By November 9th, the Firstforged will be back in the Haven and everyone will have returned to normal.
Firstforged Departure
The Pillar event consists of two sub-events...the Firstforged Departure and the Altered History effect.
Up until October 25th it can be assumed that the Firstforged have been going about their usual duties--generally unavailable but still present in the Haven.
After the night the Pillar falls, they will be unreachable. For two weeks, the Firstforged will be absolutely gone, vanished as if they’d not been there in the first place. Acolytes will wander in a daze or will continue tirelessly to do tasks that no one has told them to STOP (leading to many an over-polished floor.) Glyphs will still be present on all Refugees, but will seem dimmer. Those who have previously died or entered the badlands will feel a distinct pull towards the Pillar.
Something is definitely wrong.
Following the event, the Firstforged will return for a brief period (starting on November 9th). The appearance of the Pillar will have alerted them to the fact that Unicron is stepping up his game, and its now time for them to get serious. Some will be departing to watch the Lamda from space, others to keep an optic on the badlands, and others still to speed the work on Cybertron’s interior in hopes that Prima will return sooner if its done.
Before leaving to do all of those things, they will want to talk to their aligned.
Altered History
The second half of the Pillar event is the Altered History effect.
Participation on the Altered History effect is up to you! Should you wish to take part, you will need to complete the sign-up form below and submit it to this post before October 20th.
All characters hit by the Altered History ‘waves’ that the Pillar emits will find themselves changed. One significant moment in their past will have been altered, disrupting their personality and even potentially their appearance. Their new history will feel (and will BE) the real history for them. They will not remember changing, they will not remember any parts of their previous past, and they will not remember any time spent in Re-Aligned.
For all intents and purposes, it will seem to them like they just landed on this Cybertron for the first time.
However, the Altered History effect will only have an influence on THEM. While they may look and act very differently, their glyph will not have changed, their room will still have the same contents, and all their previous messages will still be on their communications device (or in their logs, for those with built-in Link connections.) Additionally, anyone not affected by the Pillar's AH waves will still remember them as they are supposed to be.
Example!
War for Cybertron!Megatron’s past has been changed. Instead of flying into a rage on the council floor and deciding to form the Decepticons and kill everyone ever, he distinctly remembers accepting Optimus’s offer to join with him to fix the corruption inherent in Cybertron’s bureaucracy. Together, they began building a system of significant reform, aiming to eventually abolish the Senate and start their political system anew. However, when the Senate received wind of this they reacted badly, naming Optimus, Megatron, and their followers outlaws. Megatron spent the next several million years with Optimus at the head of the Rebellion, championing equal rights for robots, campaigning peacefully sometimes to get help from alien races and to convince the Council of the error of their ways (Optimus’s idea), and conducting deadly battles other times against the vast armies of drones sent to annihilate them. They called themselves the Autocons.
In R/A Megatron’s brand is now different, a blue symbol with square eyes and sharp points. It matches his eerily blue optics.
He remembers his last conversation with Optimus on his homeworld, the red truck arguing with him about whether the coming battle could be avoided, both of them throwing angry words at each other as he staunchly refused to back down. He remembers turning to leave, disgusted, before hearing Optimus sigh and say ‘be careful, and don’t die.’
This makes Megatron thoroughly perplexed at the actual death threats he clearly has been exchanging with Optimus on his Link device in the Haven a week before.
He’s even more perplexed by the purple Decepticon motif that is emblazoned on everything he owns, and has no idea how these items came to be in a room which only opens for him.
Sign-ups
Anyone who wants to notice the bizzare happenings surrounding this event are welcome to do so at any point during it! Catch an Acolyte walking in circles, find yourself hugging the pillar every day before work, clean up all the debris that mysteriously flew into your room during the storm.
If you’d like to be additionally be changed by the Altered History, all you’ll have to do is fill out this form:
We do ask that you really think about your answers, and provide three or more large paragraphs for the history and personality sections. We’ll look each submission over and give it an okay so long as its solid and not game-breaky(so basically so long as it follows the rules of a normal app). If there’s something we’re unsure about we’ll ask before approving it. However, its better to be thorough than to be vague (especially since we will be reviewing these, and we’re already notorious for our slowness in pinging back and forth.)
Beyond that, feel free to use your creativity and come up with something you'll really enjoy~
~
EDIT: Sign-ups extended until end-of-day October 22nd.
Event Text
Tonight there is a storm. Lightning flashes across the sky, and the tang of electromagnetic interference is thick in the new air of Cybertron. The strikes are beautiful, lancing out in every color of the visual spectrum and more than a few colors beyond it, moving through the stars.
There are no clouds, however. There is no weather or rain.
There is only the Lambda, churning violently above the Haven, pulling winds in vast, large circular patterns around its epicenter: The Junk Pile. Dust swirls. Debris flies. The winds grow stronger and stronger through the night, until even the heaviest robots find themselves impeded if they try to approach.
It is only the Firstforged who remain steadfast, appearing one by one from their temples to approach the temptest storm. In the morning, they gather, and as the first light of the distant Cybertronian sun crests the horizon, they each unsheathe their weapons of choice.
The winds calm.
The lightning ceases.
For a moment, all is well.
Then, the Pillar strikes the ground.
It sends up shockwaves, burying the Firstforged in clouds of dust and rubble, making a deep noise like vast plates of metal buckling. To some, the sound seems oddly high-pitched and painful to hear. To others, it is disorienting.
To a select few, it is even changing.
When the dust clears, the Firstforged are gone and the junk pile has resettled, its peaks and valleys utterly different than they have been before. Buildings outside of the temples may have sustained damages from the heavy winds, and some electronics will still be functioning oddly from the lightning strikes.
However, there is something even stranger to note.
Sitting in the junk, amidst the rubble, is the Pillar.
It is precisely in the center of the Haven, just beneath the lambda and extending up as far as the naked eye can see--appearing even to reach into the lambda itself. Those who approach will find it makes a low-pitched hum, and is eerily warm to the touch. However, even those who do not approach will find it difficult to ignore the quiet unsettling feeling it leaves by just existing.
What’s worse is those who were ill-affected by the initial shock of its landing. They’re different, now, in both appearance and thought. They cannot remember their time here in the Haven any more than they can remember aspects of their lives before. Now, they remember different lives.
Alternate lives.
They act as if their past has utterly changed...and for a time, the Firstforged are not around to explain it.
It is up to the citizens of the Haven to realize what is wrong, and to come up with a solution for the problem--if one is even possible. It is up to the citizens to hold down the fort while its protectors are away. It is up to the denizens of Re-Aligned to chose their alignment.
How this works
Again, this event will run from October 25th through November 8th...meaning all that text above hasn't happened yet.
On the day leading up to the event there will be the storm, and starting the first day of the event the Firstforged will have ‘vanished’ and the Altered History effect will begin. This effect will last for two weeks, at which point either the players have solved the problem of the pillar or it will resolve itself.
By November 9th, the Firstforged will be back in the Haven and everyone will have returned to normal.
Firstforged Departure
The Pillar event consists of two sub-events...the Firstforged Departure and the Altered History effect.
Up until October 25th it can be assumed that the Firstforged have been going about their usual duties--generally unavailable but still present in the Haven.
After the night the Pillar falls, they will be unreachable. For two weeks, the Firstforged will be absolutely gone, vanished as if they’d not been there in the first place. Acolytes will wander in a daze or will continue tirelessly to do tasks that no one has told them to STOP (leading to many an over-polished floor.) Glyphs will still be present on all Refugees, but will seem dimmer. Those who have previously died or entered the badlands will feel a distinct pull towards the Pillar.
Something is definitely wrong.
Following the event, the Firstforged will return for a brief period (starting on November 9th). The appearance of the Pillar will have alerted them to the fact that Unicron is stepping up his game, and its now time for them to get serious. Some will be departing to watch the Lamda from space, others to keep an optic on the badlands, and others still to speed the work on Cybertron’s interior in hopes that Prima will return sooner if its done.
Before leaving to do all of those things, they will want to talk to their aligned.
Altered History
The second half of the Pillar event is the Altered History effect.
Participation on the Altered History effect is up to you! Should you wish to take part, you will need to complete the sign-up form below and submit it to this post before October 20th.
All characters hit by the Altered History ‘waves’ that the Pillar emits will find themselves changed. One significant moment in their past will have been altered, disrupting their personality and even potentially their appearance. Their new history will feel (and will BE) the real history for them. They will not remember changing, they will not remember any parts of their previous past, and they will not remember any time spent in Re-Aligned.
For all intents and purposes, it will seem to them like they just landed on this Cybertron for the first time.
However, the Altered History effect will only have an influence on THEM. While they may look and act very differently, their glyph will not have changed, their room will still have the same contents, and all their previous messages will still be on their communications device (or in their logs, for those with built-in Link connections.) Additionally, anyone not affected by the Pillar's AH waves will still remember them as they are supposed to be.
Example!
War for Cybertron!Megatron’s past has been changed. Instead of flying into a rage on the council floor and deciding to form the Decepticons and kill everyone ever, he distinctly remembers accepting Optimus’s offer to join with him to fix the corruption inherent in Cybertron’s bureaucracy. Together, they began building a system of significant reform, aiming to eventually abolish the Senate and start their political system anew. However, when the Senate received wind of this they reacted badly, naming Optimus, Megatron, and their followers outlaws. Megatron spent the next several million years with Optimus at the head of the Rebellion, championing equal rights for robots, campaigning peacefully sometimes to get help from alien races and to convince the Council of the error of their ways (Optimus’s idea), and conducting deadly battles other times against the vast armies of drones sent to annihilate them. They called themselves the Autocons.
In R/A Megatron’s brand is now different, a blue symbol with square eyes and sharp points. It matches his eerily blue optics.
He remembers his last conversation with Optimus on his homeworld, the red truck arguing with him about whether the coming battle could be avoided, both of them throwing angry words at each other as he staunchly refused to back down. He remembers turning to leave, disgusted, before hearing Optimus sigh and say ‘be careful, and don’t die.’
This makes Megatron thoroughly perplexed at the actual death threats he clearly has been exchanging with Optimus on his Link device in the Haven a week before.
He’s even more perplexed by the purple Decepticon motif that is emblazoned on everything he owns, and has no idea how these items came to be in a room which only opens for him.
Sign-ups
Anyone who wants to notice the bizzare happenings surrounding this event are welcome to do so at any point during it! Catch an Acolyte walking in circles, find yourself hugging the pillar every day before work, clean up all the debris that mysteriously flew into your room during the storm.
If you’d like to be additionally be changed by the Altered History, all you’ll have to do is fill out this form:
We do ask that you really think about your answers, and provide three or more large paragraphs for the history and personality sections. We’ll look each submission over and give it an okay so long as its solid and not game-breaky(so basically so long as it follows the rules of a normal app). If there’s something we’re unsure about we’ll ask before approving it. However, its better to be thorough than to be vague (especially since we will be reviewing these, and we’re already notorious for our slowness in pinging back and forth.)
Beyond that, feel free to use your creativity and come up with something you'll really enjoy~
~
no subject
Character journal:
Altered History:
On Cybertron, Bulkhead started life out as just a construction worker, and a lowly lower caste citizen. This part of his history doesn't alter. But in addition to this, he had a side hobby. Things could be pretty dull sometimes in the lower castes, you know. On his off time he started reading the most random of things: Spacebridge manuals. Any he could find, really. Likely thrown out because they were thought to be outdated and useless. Eventually of course, Spacebridge technology became lost to the knowledge of most on Cybertron.
Despite what he knew, Bulkhead kept his knowledge to himself. He was just a lower caste citizen, why would anyone believe that he had it anyway? Much less ask. Things went on as normal, until of course Megatron began his uprising. This is where his hostory truly changes. The original Bulkhead followed his best friend, Wheeljack into the Wreckers and eventually to Team Prime. This Bulkhead had a different best friend: Breakdown. Who he followed into the Decepticons.
He was put to work as one of Megatron's main fighters, since he could take hits due to his size, and with arms could dish out as good as he got, if not better. But while Breakdown split off to work with Knock Out, Bulkhead continued on working under Megatron. Once Megatron found out about Bulkhead's knowledge, after Shockwave was supposedly killed back on Cybertron, he put the big green mech to work, with Starscream and the Vehicons, on building him more spacebridges.
Eventually of course they were led to Earth, and with one Space bridge built, Starscream sent to help find Energon, and so he faced the Autobots on more than one occasion, and eventually he helped build the con's final Spacebridge.
Altered Personality:
The original Bulkhead wasn't the smart of the team, but he was still pretty smart, even more so than he liked to think. He was a big lug, with a big spark, caring, optimisitic and an all around nice guy, with a bit of a dark side, and and a hot temper hidden underneath.
AU Bulk's personality isn't that much different. Only most of his goodness has been beaten down over the centuries by his commanding officers. It's still there, but, a lot like Breakdown in canon, he only really shows that side of him to certain people. Like Vehicons he's worked with, and even Breakdown. There just wasn't any place for a gentle soul under Megatron's command. As a result he can be a little stand offish to new people, coming off as neutral and almost uncaring.
But he's still gentle and caring, even to enemies, and usually won't attack even Autobots unless attacked first, or he's commanded to do it by a higher ranked officer. But while he won't, he still has a distrust and dislike of 'bots. He doesn't trust them, anymore than they trust him. And a save or two isn't going to change that. To top it off, he's not that smart either. And I mean even less smart than his original. The only thing he's any kind of expert at is building Spacebridges, and that's it.
Except not, as not only is he not smart, he's destructive. Even when he doesn't mean to be. While the original was known for breaking things, usually on accident. AU!Bulkhead is about ten times worse. Picture like his Animated self in a fight, and you pretty much have it. In battle, he does more harm than that, which was likely only encouraged by the cons.
Altered Appearance:
He doesn't look that much different physical wise. Only maybe a little more Bulky. Of course the obvious things will be his yellow optics and the black Autobot logos on his arms will be replaced by black Decepticon logos. He still retains his mace/canon balls and his built-in blasters.
Also his alt-mode will be changed, from the SUV/Truck he usually has, to one more resembling what Breakdown had, some kind of armored truck thing.
no subject