Re/Aligned Mods (
re_alignedmods) wrote in
re_alignment_ooc2013-10-01 10:56 pm
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Upcoming Event: THE PILLAR
This event will run from October 25th through November 8th.
EDIT: Sign-ups extended until end-of-day October 22nd.
Event Text
Tonight there is a storm. Lightning flashes across the sky, and the tang of electromagnetic interference is thick in the new air of Cybertron. The strikes are beautiful, lancing out in every color of the visual spectrum and more than a few colors beyond it, moving through the stars.
There are no clouds, however. There is no weather or rain.
There is only the Lambda, churning violently above the Haven, pulling winds in vast, large circular patterns around its epicenter: The Junk Pile. Dust swirls. Debris flies. The winds grow stronger and stronger through the night, until even the heaviest robots find themselves impeded if they try to approach.
It is only the Firstforged who remain steadfast, appearing one by one from their temples to approach the temptest storm. In the morning, they gather, and as the first light of the distant Cybertronian sun crests the horizon, they each unsheathe their weapons of choice.
The winds calm.
The lightning ceases.
For a moment, all is well.
Then, the Pillar strikes the ground.
It sends up shockwaves, burying the Firstforged in clouds of dust and rubble, making a deep noise like vast plates of metal buckling. To some, the sound seems oddly high-pitched and painful to hear. To others, it is disorienting.
To a select few, it is even changing.
When the dust clears, the Firstforged are gone and the junk pile has resettled, its peaks and valleys utterly different than they have been before. Buildings outside of the temples may have sustained damages from the heavy winds, and some electronics will still be functioning oddly from the lightning strikes.
However, there is something even stranger to note.
Sitting in the junk, amidst the rubble, is the Pillar.
It is precisely in the center of the Haven, just beneath the lambda and extending up as far as the naked eye can see--appearing even to reach into the lambda itself. Those who approach will find it makes a low-pitched hum, and is eerily warm to the touch. However, even those who do not approach will find it difficult to ignore the quiet unsettling feeling it leaves by just existing.
What’s worse is those who were ill-affected by the initial shock of its landing. They’re different, now, in both appearance and thought. They cannot remember their time here in the Haven any more than they can remember aspects of their lives before. Now, they remember different lives.
Alternate lives.
They act as if their past has utterly changed...and for a time, the Firstforged are not around to explain it.
It is up to the citizens of the Haven to realize what is wrong, and to come up with a solution for the problem--if one is even possible. It is up to the citizens to hold down the fort while its protectors are away. It is up to the denizens of Re-Aligned to chose their alignment.
How this works
Again, this event will run from October 25th through November 8th...meaning all that text above hasn't happened yet.
On the day leading up to the event there will be the storm, and starting the first day of the event the Firstforged will have ‘vanished’ and the Altered History effect will begin. This effect will last for two weeks, at which point either the players have solved the problem of the pillar or it will resolve itself.
By November 9th, the Firstforged will be back in the Haven and everyone will have returned to normal.
Firstforged Departure
The Pillar event consists of two sub-events...the Firstforged Departure and the Altered History effect.
Up until October 25th it can be assumed that the Firstforged have been going about their usual duties--generally unavailable but still present in the Haven.
After the night the Pillar falls, they will be unreachable. For two weeks, the Firstforged will be absolutely gone, vanished as if they’d not been there in the first place. Acolytes will wander in a daze or will continue tirelessly to do tasks that no one has told them to STOP (leading to many an over-polished floor.) Glyphs will still be present on all Refugees, but will seem dimmer. Those who have previously died or entered the badlands will feel a distinct pull towards the Pillar.
Something is definitely wrong.
Following the event, the Firstforged will return for a brief period (starting on November 9th). The appearance of the Pillar will have alerted them to the fact that Unicron is stepping up his game, and its now time for them to get serious. Some will be departing to watch the Lamda from space, others to keep an optic on the badlands, and others still to speed the work on Cybertron’s interior in hopes that Prima will return sooner if its done.
Before leaving to do all of those things, they will want to talk to their aligned.
Altered History
The second half of the Pillar event is the Altered History effect.
Participation on the Altered History effect is up to you! Should you wish to take part, you will need to complete the sign-up form below and submit it to this post before October 20th.
All characters hit by the Altered History ‘waves’ that the Pillar emits will find themselves changed. One significant moment in their past will have been altered, disrupting their personality and even potentially their appearance. Their new history will feel (and will BE) the real history for them. They will not remember changing, they will not remember any parts of their previous past, and they will not remember any time spent in Re-Aligned.
For all intents and purposes, it will seem to them like they just landed on this Cybertron for the first time.
However, the Altered History effect will only have an influence on THEM. While they may look and act very differently, their glyph will not have changed, their room will still have the same contents, and all their previous messages will still be on their communications device (or in their logs, for those with built-in Link connections.) Additionally, anyone not affected by the Pillar's AH waves will still remember them as they are supposed to be.
Example!
War for Cybertron!Megatron’s past has been changed. Instead of flying into a rage on the council floor and deciding to form the Decepticons and kill everyone ever, he distinctly remembers accepting Optimus’s offer to join with him to fix the corruption inherent in Cybertron’s bureaucracy. Together, they began building a system of significant reform, aiming to eventually abolish the Senate and start their political system anew. However, when the Senate received wind of this they reacted badly, naming Optimus, Megatron, and their followers outlaws. Megatron spent the next several million years with Optimus at the head of the Rebellion, championing equal rights for robots, campaigning peacefully sometimes to get help from alien races and to convince the Council of the error of their ways (Optimus’s idea), and conducting deadly battles other times against the vast armies of drones sent to annihilate them. They called themselves the Autocons.
In R/A Megatron’s brand is now different, a blue symbol with square eyes and sharp points. It matches his eerily blue optics.
He remembers his last conversation with Optimus on his homeworld, the red truck arguing with him about whether the coming battle could be avoided, both of them throwing angry words at each other as he staunchly refused to back down. He remembers turning to leave, disgusted, before hearing Optimus sigh and say ‘be careful, and don’t die.’
This makes Megatron thoroughly perplexed at the actual death threats he clearly has been exchanging with Optimus on his Link device in the Haven a week before.
He’s even more perplexed by the purple Decepticon motif that is emblazoned on everything he owns, and has no idea how these items came to be in a room which only opens for him.
Sign-ups
Anyone who wants to notice the bizzare happenings surrounding this event are welcome to do so at any point during it! Catch an Acolyte walking in circles, find yourself hugging the pillar every day before work, clean up all the debris that mysteriously flew into your room during the storm.
If you’d like to be additionally be changed by the Altered History, all you’ll have to do is fill out this form:
We do ask that you really think about your answers, and provide three or more large paragraphs for the history and personality sections. We’ll look each submission over and give it an okay so long as its solid and not game-breaky(so basically so long as it follows the rules of a normal app). If there’s something we’re unsure about we’ll ask before approving it. However, its better to be thorough than to be vague (especially since we will be reviewing these, and we’re already notorious for our slowness in pinging back and forth.)
Beyond that, feel free to use your creativity and come up with something you'll really enjoy~
~
EDIT: Sign-ups extended until end-of-day October 22nd.
Event Text
Tonight there is a storm. Lightning flashes across the sky, and the tang of electromagnetic interference is thick in the new air of Cybertron. The strikes are beautiful, lancing out in every color of the visual spectrum and more than a few colors beyond it, moving through the stars.
There are no clouds, however. There is no weather or rain.
There is only the Lambda, churning violently above the Haven, pulling winds in vast, large circular patterns around its epicenter: The Junk Pile. Dust swirls. Debris flies. The winds grow stronger and stronger through the night, until even the heaviest robots find themselves impeded if they try to approach.
It is only the Firstforged who remain steadfast, appearing one by one from their temples to approach the temptest storm. In the morning, they gather, and as the first light of the distant Cybertronian sun crests the horizon, they each unsheathe their weapons of choice.
The winds calm.
The lightning ceases.
For a moment, all is well.
Then, the Pillar strikes the ground.
It sends up shockwaves, burying the Firstforged in clouds of dust and rubble, making a deep noise like vast plates of metal buckling. To some, the sound seems oddly high-pitched and painful to hear. To others, it is disorienting.
To a select few, it is even changing.
When the dust clears, the Firstforged are gone and the junk pile has resettled, its peaks and valleys utterly different than they have been before. Buildings outside of the temples may have sustained damages from the heavy winds, and some electronics will still be functioning oddly from the lightning strikes.
However, there is something even stranger to note.
Sitting in the junk, amidst the rubble, is the Pillar.
It is precisely in the center of the Haven, just beneath the lambda and extending up as far as the naked eye can see--appearing even to reach into the lambda itself. Those who approach will find it makes a low-pitched hum, and is eerily warm to the touch. However, even those who do not approach will find it difficult to ignore the quiet unsettling feeling it leaves by just existing.
What’s worse is those who were ill-affected by the initial shock of its landing. They’re different, now, in both appearance and thought. They cannot remember their time here in the Haven any more than they can remember aspects of their lives before. Now, they remember different lives.
Alternate lives.
They act as if their past has utterly changed...and for a time, the Firstforged are not around to explain it.
It is up to the citizens of the Haven to realize what is wrong, and to come up with a solution for the problem--if one is even possible. It is up to the citizens to hold down the fort while its protectors are away. It is up to the denizens of Re-Aligned to chose their alignment.
How this works
Again, this event will run from October 25th through November 8th...meaning all that text above hasn't happened yet.
On the day leading up to the event there will be the storm, and starting the first day of the event the Firstforged will have ‘vanished’ and the Altered History effect will begin. This effect will last for two weeks, at which point either the players have solved the problem of the pillar or it will resolve itself.
By November 9th, the Firstforged will be back in the Haven and everyone will have returned to normal.
Firstforged Departure
The Pillar event consists of two sub-events...the Firstforged Departure and the Altered History effect.
Up until October 25th it can be assumed that the Firstforged have been going about their usual duties--generally unavailable but still present in the Haven.
After the night the Pillar falls, they will be unreachable. For two weeks, the Firstforged will be absolutely gone, vanished as if they’d not been there in the first place. Acolytes will wander in a daze or will continue tirelessly to do tasks that no one has told them to STOP (leading to many an over-polished floor.) Glyphs will still be present on all Refugees, but will seem dimmer. Those who have previously died or entered the badlands will feel a distinct pull towards the Pillar.
Something is definitely wrong.
Following the event, the Firstforged will return for a brief period (starting on November 9th). The appearance of the Pillar will have alerted them to the fact that Unicron is stepping up his game, and its now time for them to get serious. Some will be departing to watch the Lamda from space, others to keep an optic on the badlands, and others still to speed the work on Cybertron’s interior in hopes that Prima will return sooner if its done.
Before leaving to do all of those things, they will want to talk to their aligned.
Altered History
The second half of the Pillar event is the Altered History effect.
Participation on the Altered History effect is up to you! Should you wish to take part, you will need to complete the sign-up form below and submit it to this post before October 20th.
All characters hit by the Altered History ‘waves’ that the Pillar emits will find themselves changed. One significant moment in their past will have been altered, disrupting their personality and even potentially their appearance. Their new history will feel (and will BE) the real history for them. They will not remember changing, they will not remember any parts of their previous past, and they will not remember any time spent in Re-Aligned.
For all intents and purposes, it will seem to them like they just landed on this Cybertron for the first time.
However, the Altered History effect will only have an influence on THEM. While they may look and act very differently, their glyph will not have changed, their room will still have the same contents, and all their previous messages will still be on their communications device (or in their logs, for those with built-in Link connections.) Additionally, anyone not affected by the Pillar's AH waves will still remember them as they are supposed to be.
Example!
War for Cybertron!Megatron’s past has been changed. Instead of flying into a rage on the council floor and deciding to form the Decepticons and kill everyone ever, he distinctly remembers accepting Optimus’s offer to join with him to fix the corruption inherent in Cybertron’s bureaucracy. Together, they began building a system of significant reform, aiming to eventually abolish the Senate and start their political system anew. However, when the Senate received wind of this they reacted badly, naming Optimus, Megatron, and their followers outlaws. Megatron spent the next several million years with Optimus at the head of the Rebellion, championing equal rights for robots, campaigning peacefully sometimes to get help from alien races and to convince the Council of the error of their ways (Optimus’s idea), and conducting deadly battles other times against the vast armies of drones sent to annihilate them. They called themselves the Autocons.
In R/A Megatron’s brand is now different, a blue symbol with square eyes and sharp points. It matches his eerily blue optics.
He remembers his last conversation with Optimus on his homeworld, the red truck arguing with him about whether the coming battle could be avoided, both of them throwing angry words at each other as he staunchly refused to back down. He remembers turning to leave, disgusted, before hearing Optimus sigh and say ‘be careful, and don’t die.’
This makes Megatron thoroughly perplexed at the actual death threats he clearly has been exchanging with Optimus on his Link device in the Haven a week before.
He’s even more perplexed by the purple Decepticon motif that is emblazoned on everything he owns, and has no idea how these items came to be in a room which only opens for him.
Sign-ups
Anyone who wants to notice the bizzare happenings surrounding this event are welcome to do so at any point during it! Catch an Acolyte walking in circles, find yourself hugging the pillar every day before work, clean up all the debris that mysteriously flew into your room during the storm.
If you’d like to be additionally be changed by the Altered History, all you’ll have to do is fill out this form:
We do ask that you really think about your answers, and provide three or more large paragraphs for the history and personality sections. We’ll look each submission over and give it an okay so long as its solid and not game-breaky(so basically so long as it follows the rules of a normal app). If there’s something we’re unsure about we’ll ask before approving it. However, its better to be thorough than to be vague (especially since we will be reviewing these, and we’re already notorious for our slowness in pinging back and forth.)
Beyond that, feel free to use your creativity and come up with something you'll really enjoy~
~
no subject
Character journal:
Altered History: Fracas’s life has been profoundly unremarkable, save for one instance. No, not the zombies! Fracas lost an optic in combat, which facilitated a change in his career path that led him to where he has ended up; a mechanic, slowly learning to be independent and an individual while arguing for the rights of Vehicons with others – or trying to explain the lack of Vehicon rights to them. What if his reaction to the loss of his optic led him somewhere entirely different? Point in fact, what if it led him to the Autobots? Following the battle that cost Fracas his optic, he didn’t immediately leave the security division of the Vehicons. Instead he seriously considered his options… and the course of the war. He realized that if he stayed with the Decepticons he was likely to end up dead, whether it was at the Autobots’ hands or those of his own comrades. The next time he was sent into combat he promptly surrendered to the Autobots. After the inevitable extensive grilling to find out he knew zilch, he was tentatively allowed to join the Autobots.
Fracas eventually started proving himself to be useful as a decent mechanic and fair in combat and over the centuries his (rather paranoid and distrusting) squadmates became comfortable enough with the presence of a former Decepticon to allow him a little free reign. He only continued to build his skill from there, and come to the conclusion that Vehicons were just as worthy of freedom and independence as everyone else. He even started making headway in convincing other Vehicons to, if not join the Autobots, then to at least leave the war. Rumors have it that there are scattered colonies of neutral Vehicons on hospitable planets scattered throughout the galaxy… though these are still just rumors, as no one else has ever located them.
Fracas only made it to Earth within the last year, having mostly participated in skirmishes across the galaxy as he tried to find his way to the coordinates that Optimus Prime sent out during the fall of Cybertron. He has never actually worked with Team Prime even so, preferring to find his way to Decepticon mining operations to offer the Vehicons there an alternative to enduring their Decepticon masters until they end up in pieces. It’s done little good in reducing the number of Decepticon troops, but even one less soldier fighting the Autobots can make a difference.
Altered Personality: Fracas originally arrived in Haven as a timid, hyper-polite fellow that has slowly started growing into his own and becoming more and more vocal about his world and his people – for better or for worse. This Fracas has gone through centuries of this growing period already and has become the individual he needed to be, whether he truly wanted to be or not. He is still as polite as he can be, admittedly. That’s just how he’s gotten used to dealing with people. Even so, he’s significantly more comfortable talking to other people, whether they are other Vehicons or other Autobots. He is also much more confident in his abilities, even if he’s not the best at them. He’s much more willing to say “I’ll see what I can do” rather than “I don’t know how much I can help”.
He’s much more hopeful about the future than when he was with the Decepticons. He used to spend much of his time expecting to die, to enemies or friends. Now that his friends don’t shoot at him, he can kind of see a light at the end of the tunnel. Maybe he can survive this… and maybe his side can win, too. Sometimes he wakes up from recharge and is still amazed by that feeling. Really, it brightens his day – and mood just a little. It lets him stay a little calmer than he might otherwise be. No terrified shrieking over Starscream or other Decepticon officers.
More to the point, he accidentally took a page from Optimus Prime’s book and makes a concerted effort to convince other Decepticons – or at least other Vehicons – that they would be better off with the Autobots or leaving the war entirely. Making the choice to surrender to the Autobots was an independent and very freeing decision for Fracas, and it went to Fracas’s head a little bit; now he wants to share the ability of choice with those that are trapped the same way he is. He doesn’t let it interfere with combat because he knows that’s a good way to get killed, but outside of combat he’s certainly willing to try to convince Decepticons to abandon Megatron’s grand, insane schemes and fight for the other side.
Altered Appearance: Fracas’s appearance has, in fact, changed… to his current appearance. The only real difference is in the reason for the changes. Rather than in an attempt to disguise himself from Starscream, Fracas made the changes to give the Autobots someone in the air… and so the Autobots wouldn’t accidentally confuse him with his still-purple brethren. The last thing he wants is to be killed by friendly fire. However, he still wears his mask – mostly for intimidation, but also to hide his still-red optic.
no subject