re_alignedmods: (Default)
Re/Aligned Mods ([personal profile] re_alignedmods) wrote in [community profile] re_alignment_ooc2012-10-21 02:51 pm
Entry tags:

EVENT: THE CALL [alt title; CALL ME MAYBE...]

Hello, R/A. Remember that 'small-scale haunting' we mentioned briefly, back when we announced the Missing Pages event?

We have more information on it for you.

You've heard them speak about it - your peers, your friends, and the Firstforged themselves. They speak of the Calling, that which lures the unwary to the Badlands, and that which only your Glyph guards against. To lose a Glyph and the ensuing connection with a Firstforged is to lose any protection you had against that dark place, and to never be seen again as anything other than a monster.

Only some of you have actually heard the Calling.

But now all of you will.

From Oct 28th-31st, we will run a prelude event to the Glyphless that we are referring to as 'The Call'. Not the sort you can simply hang up on, no...this will begin with a slow whisper in your mind, a voice just shy of being intelligible. It will grow and grow to peak on the 31st...and at the end of the event, go silent.

While your characters are safe from its ultimate effect by virtue of their Glyphs (one may note them glowing a bit brighter during the event, in fact, as if fighting against the Call in their own way), they still will feel part of them. In the beginning, the Calling will only have so much effect...but the sound of it alone may be enough to unnerve, especially if they've heard it before (those who've gone to the Badlands, whether through exploration or unwilling answer to the Calling).

As the days pass, that slow build-up will have more and more influence, affecting their mood and bringing to the forefront certain dark emotions - anxiety, fear, anger, hatred. Perhaps a mixture of them all, or even more along those lines. Your characters may also find their eyes turning away from Haven, perhaps their footsteps taking them a few steps away without them really realizing it...such zoning out is common, especially as it gets louder and louder.

On the final two days, the Firstforged themselves will be patrolling the area between the Haven and the Badlands, working together to intercept any Refugees who find themselves straying too far. Please do contact the individual FF players if you'd like to play out these interceptions; an open log is being considered, and will be posted if there's enough interest.

Otherwise, all characters will be stopped and snapped out of it (so to speak) before actually reaching the Badlands. However, they may find one of the monsters who have strayed, emboldened by the Calling - the Firstforged seek to stop those as well, though they may appreciate any help.

As to what it sounds like?...it has been described as white noise. A sound beyond sound, deep and thrumming yet empty and hollow. A siren's song of despair and yet promising so much more...
sword_redemption: (Default)

Re: QUESTIONS/COMMENTS

[personal profile] sword_redemption 2012-10-21 10:20 pm (UTC)(link)
Is it possible to get an interesting NPC to stop Drift? Because he is likely to get a bit, uh, Deadlocky and try to fight his way to the badlands. And I am ok with after-event consequences. :)
vectorianpolarity: (Default)

Re: QUESTIONS/COMMENTS

[personal profile] vectorianpolarity 2012-10-21 10:22 pm (UTC)(link)
Define interesting. We have Acolytes and Firstforged available, including this guy right here who would certainly be displeased to have any of his people wander off.
sword_redemption: (pic#2580383)

Re: QUESTIONS/COMMENTS

[personal profile] sword_redemption 2012-10-21 10:24 pm (UTC)(link)
One who'd be willing to smack him down and maybe possibly hold a grudge about it? I don't know. OR whoever of the NPC-muns who wants to deal with a slicy surly guest.
Vector you are always welcome to slap Drift around. you probably want to, admit it
dinnerdate: (Default)

[personal profile] dinnerdate 2012-10-21 11:12 pm (UTC)(link)
Would it affect linked minds any differently? Shockwave and Driller, for example, are mentally linked in a way and if they're both hearing the call would that cause it to become more intensified for them both, or would it be the same as it would be if they didn't have that link?

Re: QUESTIONS/COMMENTS

[personal profile] bandagebound 2012-10-22 09:28 pm (UTC)(link)
One from me. Is there going to be any difference in these effects between organics and Cybertronians or is it pretty much the same?
chatterbot: (She asked me how to spell orange)

QUESTIONS/COMMENTS

[personal profile] chatterbot 2012-10-31 02:43 am (UTC)(link)
Think you modly types would be cool with handwaving a few Acolytes stopping Swerve from wandering off a couple times? I'd ask for Trion so Swerve can pester him, but if that's too much, Ac's are fine. It seems like it'd be pretty in his nature to investigate what's going on. What can I say, little dude loves him a good quest.
Edited 2012-10-31 02:44 (UTC)